Eve Correspondent Contest, Endie

I’d love to write about Eve Online for your site.

I already do a great deal of writing about Eve Online, often for very substantial audiences.  The most obvious is in my role as a director of the in-game Goonswarm alliance, where I am second in charge to the Mittani (author of the “Sins of a Solar Spymaster” column on Ten Ton Hammer).  Arguably the most influential alliance in Eve History, Goonswarm has some six thousand members, and part of my role is to provide them with update posts several times a month, explaining what is happening in Eve and within the alliance.  I am therefore well-used to writing on a deadline for large audiences and on a regular basis.

My alliance updates are shared in many places, and a conservative estimate would suggest that they reach readerships of over twenty thousand readers each time.  EveNews24, the largest news site for the game syndicates them, while they are invariably cross-posted to Kugutsumen and the alliance forums of many friendly and hostile alliances, from Test Alliance to Pandemic Legion.  I should hope that many of those readers would choose to follow any column I wrote, elsewhere.

I’m thoroughly immersed in the politics of Eve: I share a (largely unknown and very select!) jabber chatroom with the leaders of virtually every major alliance in Eve, with whom I can speak at any point.  I talk with several members of the Eve Online CSM on a daily basis.  And I discuss key issues with certain Eve developers on occasion.  All of this gives me unique advantages in providing and creating content.

Unlike a great many senior, political figures in the game, however, I actually still log in and play Eve.  In fact, I play Eve a lot.  I also have knowledge and experience of many other MMOs, having played a large variety from Ultima Online and Star Wars Galaxies through World of Warcraft to World of Tanks.  I would proudly describe myself as a keen gamer, whether the game is on one of console platforms, PC, pen and paper or even on the rugby pitch.  I started gaming on 8 bit home computers, with Elite and Manic Miner, and have never dreamt of stopping.

My role in Eve, my access to key individuals, and my regular time in the game itself lend me a great range of topics upon which to write.  Obviously, the recent turmoil at CCP and in Eve has left no shortage of topics: microtransactions; mass redundancies; restructuring and cancellations; a string of exciting new announcements on in-game issues; new ships and more. Each of these would provide the basis of a column.  But beyond this I can write about the issues that affect your core audience: groups of players of Eve, many of whom are involved in – or would like to become involved in – the politics and wars of Eve.  Indeed, I blogged recently on ways to grow, develop and run a corporation: something which would I have a lot of experience in.

I am capable of using a variety of different writing styles, depending on the occasion.  My alliance updates are satirical, funny and, frankly, scabrous in tone, because that is what their particular audience delights in.  When I ghost-write for the Mittani, to take another example, I adopt a very different style: you can see this in the Goonswarm Recruitment thread on the SomethingAwful forums.  That thread has almost a million views and has yielded us over a thousand applicants, although I have written the replacement for this year (delivered, as ever, on deadline!) with which it will shortly be replaced.

Posted in Contests, Eve Online, Games | Tagged , , | Leave a comment

Eve Correspondent Contest, Marc Scaurus

In Eve I am known by the name Marc Scaurus. Scaurus is a bit of a criminal, roaming the gray areas of Eve known as low security space in search of targets of opportunity and profit. He is full -10, unwelcome in high security and scorned by the righteous. Whenever I am not logged in and shooting stuff, I am writing for my blog Wanderlust, recording episodes of Ransoms and Roams (Eve Online’s only pirate-centric podcast), and keeping up with all the events of Eve on Twitter.

All of these things lead me to believe I would make for a great correspondent for Guild Launch’s Eve Online ‘bureau’. I have a proven history of writing clear, concise content. I am connected to the happenings of Eve Online and often provide my opinions on such matters as devblogs, community uprisings and the myriad silly things that happen in Eve. Most importantly, I have a real passion for Eve and love sharing the uniqueness of this game with anyone and everyone willing to give me a few moments.

I have been playing Eve Online for just over four years now, beginning as a miner and mission runner in typical newb fashion back in 2007.  Over the course of those four years, I have spent time doing everything and anything associated with shooting people: high security space wars; null security conflicts both in NPC and sovereignty space; high security ganking (a la Hulkageddon); and of course low sec piracy, which I have found to be my bread and butter over the years.  My knowledge of the game is nowhere near complete. You would have to be a fool to claim a total mastery of Eve. However, in the areas of PVP, low security space and piracy I am quite confident in my knowledge of the game.

Further, I have served as alliance executor in the past as well as corporation director for one of the longest running pirate corps in the game (Monsters, now mostly defunct unfortunately). I am currently the CEO of Sinners. and would be happy to spread the word to those wondering about corporate leadership in Eve, which as many will attest is a completely different beast in many aspects from leading guilds in WoW, Rift, etc.

Finally, I also have an extensive gaming background which would allow me to elaborate, if needed, on certain subjects in such a way that brand new Eve players would understand. While Eve is a different beast entirely from some of the more mainstream titles, certain analogies and comparisons can be made to activities and structures from more popular games, allowing those with a vague curiosity in CCP’s product to glean better insight into the machinations of Eve Online before they ever step one foot in a pod.

Posted in Contests, Eve Online, Games | Tagged , , | 1 Comment

Eve Correspondent Contest, Kevin

Here is another post from our Eve Correspondent contest.  This was written by Kevin, a relatively new player to Eve Online.  See what he has to say and don’t be afraid to give your feedback on this entry.

In eighteen months of playing Eve, I’ve made it a point to explore as much of the game as possible without the influence of established players or the direction large corporations. I came into the game among a group of friends and was inspired by blogs such as the 0.0 Experiment, where people set out to see things from a different perspective than the accepted norm. I’ve tried hard to preserve the sense of wonder that one feels in discovering new things, something many Eve players lose under the tutelage of others who have seen it all before. This brought us to unique discoveries; I’ve learned things that have surprised some of the most veteran Eve players.

At the same time I understand just how much more there is to see in New Eden. So many players feel they’ve seen it all and have settled into just one aspect of this massive sandbox, yet they’ve never been a part of some of the most interesting parts of the game. I have recently entered a new chapter in my Eve experience; with my friends largely moving on from Eve, I went in search of new experiences. After more than a year of industry, PVE, and wormholes, I landed in The Skunkworks, a highsec PVP corp like none other. I’ve started a blog documenting my experiences which may best illustrate my writing style and approach to storytelling:

http://stinkinguplocal.wordpress.com/

Outside of Eve, I’ve been an avid PC gamer since 1991. From the start I spent as much game time flying in space as possible, from Wing Commander and X-Wing to Homeworld and Sins of a Solar Empire. Science fiction is my passion, and most of the games, literature, and movies I most enjoy center around it.

Why would I be a great writer for CCP and Eve? I approach the game with a sense of passion, wonder, and enthusiasm. I can capture all that, taking the reader on a journey with me, weaving a personal story rather than simply retelling events.

Also, I understand the value of brevity without sacrificing detail: this message is just 355 words long.

Posted in Contests, Eve Online, Games | Tagged , , | Leave a comment

Eve Online Correspondent Contest, Ender Black

We recently ran a contest to find someone to write about Eve Online.  The contest was simple, submit a sample of their writing style in 1,000 words or less.  We would take those submissions and with the help of CCP, we would select one winner to not only write about Eve Online and get paid, but we would also sent them to Eve Fanfest in Iceland.

We received a lot of submissions and it has taken longer than expected to get through them all.  While we continue to work with CCP to select our winner we are going to post some of the entries here on the blog.

Today’s entry was written by Ender Black, host of the podcast Pod Goo.  After you read what he has to say, swing on over to his podcast and check it out.

 

I am the writer you need to cover EVE Online for Guild Launch.  I am mature, witty, and analytical.  EVE Online is my passion because of the unique experience it offers every person who digitizes themselves into a capsuleer and a capsuleer’s unique ability to carve their own destiny.  EVE Online is not like any other MMO; it has no endgame.  The reason I enjoy running a podcast covering EVE Online is it allows me to participate in a discussion with my fellow capsuleers and share our different exploits and triumphs and bitter defeats.  It is this knowledge that your experience is not my experience, that the battle you fought yesterday has repercussions today, which keeps me writing and talking about EVE.

I have been flying in internet spaceships since 2004 and have been blogging and podcasting about internet spaceships beginning earlier this year.  I am familiar and conversant with most every aspect of the game.  My listenership on Pod Goo has steadily increased every episode and I think I am becoming something of a known quantity within New Eden and I would love to share my growth and outreach towards your goals as well.  Because I am well experienced in a multitude of game play types within EVE Online I can write towards directed subjects or find interesting topics on my own.  Another quantitative advantage to choosing me as your EVE Online correspondent stems from my connection to EVE players outside of my blog and podcast – I am a regular contributor to the discussion on Twitter and Google+.

Perhaps you have listened to a few of my faltering starts at Ender’s War College?  In this series of discussions on the Pod Goo Podcast and the Fly Reckless Podcast, it is my intent that the War College be a mechanism to transfer the lessons I learned about leadership in my twenty year Navy career to EVE Online.  The goal is to teach players how to be a better Fleet Commander, CEO, or Director by understanding how to bend the will of your subordinates in such a way they fight for you and not against you.  I think there would definitely be crossover here between what I do and who Guild Launch supports – the Corporations.  Would it not make sense for your company to not just support EVE Online corporations with tools to communicate and monitor their activity but to also teach them how to grow together and stem off organizational cancers and overcome challenges that cause lesser corporations to fold?

The market is saturated with news of EVE Online sovereignty changes and scandals so there is little meat left on the bone.  On the reporting carcass there is still a lot of nutrition to be found exploring the extremities of the intersections of real-life and EVE.  In fact, CCP wants us to push those boundaries with their “EVE is Real” marketing campaign.  It is at these intersections that I find the most interesting stories.  I know I am on a good story when I tell my mother about it and she asks if I am talking about a real life event or “my silly game” – when the two become confused it becomes interesting.

EVE Online is a game of relationships.  In fact, I submit that what makes EVE so interesting is that it follows the First Law of Geography, “Everything is related to everything else, but near things are more related than distant things.”  The human geography of New Eden is also an area that I want to explore in writing about EVE Online and its many Butterfly Effects.  How does the downfall of a corporation or sovereignty holding alliance affect the market in Jita or does an influx of minerals from wormhole space retard industrial growth in nulsec?  Topics such as these, from corporation and human management theory to geography of interactions are a bounty of material from which to draw.  A good writer covering EVE Online always remembers the importance of the relationships involved and the key to the story are the people involved.  As Shakespeare wrote, “O wonder! How many goodly creatures are there here! How beauteous mankind is! O brave new world! That has such people in it!”  I want to write about these people.

I will not use up my allotment of a thousand words, because I know you will have many entries to read.  To summarize my strengths:I know how to communicate to the EVE Online community.

  • I am known by the EVE Online community (and not in a bad way).
  • I write well.
  • I am a self-starter and I do not miss deadlines.
  • I love to stretch metaphors and analytic rabbit holes to their breaking point in describing the New Eden universe.

 

Posted in Contests, Eve Online, Games | Tagged , | 1 Comment

January Newsletter

Our January Newsletter has been released. In this issue, we tease about a new contest, announce the winner for the Rift Top Fan contest, offer some cool new stuff and give you tips on creating your own Newsletter for your guild.

http://www.guildlaunch.com/resources/promotions/int/nl/member/01072012/newsletter.html

Posted in Newsletter | Tagged , , | Leave a comment

SteelSeries Diablo III Headset Review

As a gamer you are certain to know the name SteelSeries. They are a leader in gaming peripherals, produce licensed product from various games, and even sponsor some of the best competitive gaming teams around the world. The Diablo III headset is one of their newest Blizzard Licensed Products to be released. Will this headset provide you with the sanctuary you desire or be an experience from Hell itself?

Note – I used the headset for a little more than a week, with varying times each day. It was used to listen to music, watch movies and play games. I will be recording our next podcast with the headset and will include a link in this post to it once it is posted.

Headset features

  • 50mm driver for sound clarity
  • The earcups are noise reducing foam wrapped in leather
  • Retractable Microphone
  • Inline volume and mic mute controls
  • LED powered, red illumination
  • Lightweight design
  • Software with adjustable EQ

In the box

  • Headset
  • Manual
  • USB extension cord

Headset Design

This over-the-head headset is very light weight and the design looks futuristic.  On a typical headset the bar that goes across the top of your head is solid, while this headset features two thin bars.  The bars themselves are flexible and allow some bend which is good when adjusting the headset once you have it on.  It feels a little fragile, but I was able to bend them quite a bit before I felt any strain.

Under the dual bars across the top is the band, the part that actually rests on your head.  If you take a look at the photo above you will see two silver cords connecting to this piece.  These cords are retractable which allows the band to easily adjust most head sizes.  They fit my head as well as my 5 year-old nephew with no problems.

The headphones themselves are very tight and I was hoping they would eventually loosen up.  However, after a week of constant use they are just like day one.  I have found that after a couple of hours of use I have to take them off for a few minutes as they start to hurt my ears.

Earcups

The cushion used for the earcups are very soft and the leather covers feel good on the ear.  Even though they are circular, the ear gets covered very nicely.  I mention their shape because I do not know anyone who has ears that will fit in such a small, circular shape; mine certainly do not.  My ears are a little tall and oval or even square shaped designs fit better.

With the headset on, all but the loudest noises are able to penetrate the sound blocking foam.  My computer is right behind the television so action movies have been a big competitor with my old headset.  When actively listening to something, I was not able to hear the majority of the noises coming from the television; or my wife.

The sound from the speakers is amazing.  The bass is deep and rich with lower tones resonating at an unbelievable quality.  Treble and spoken voices are crisp and clear without being ear splitting.  I played Star Wars: The Old Republic, World of Warcraft, Rift and League of Legends with the headset and was ecstatic with how improved my experience was.  I also listened to a variety of music including Fear Factory Body Hammer, Korn Narcissistic Cannibal, Stevie Ray Vaughan Riviera Paradise and Van Canto Master of Puppets.  All of them sounded great through the headset.

Microphone

At first glance the headset mic looks like a little nub sticking out of the left earcup.  The mic can be pulled out, slid back in and the cord is bendable.  It is a noise canceling mic so my guild was not able to hear what was going on in the background, not even the train that goes by from time to time.  My guild mates immediately noticed I had a new mic and said my voice quality was very clear.  As mentioned above, I will record our next podcast with the headset so you can hear the quality.

My gripes

My only real problems with the headset are the shape of the earcups and the squeeze of the headset.  Both of these things caused my ears to hurt a bit after continued use and caused a little bit of a headache.  The headache only happened a couple of times and during long gaming sessions (4+ hours).  Removing the headset for about 10 minutes every 2 hours has prevented further discomfort.  I think if the cups completely covered my ears instead of resting on them this would be a non-issue so smaller ears may not experience this.

The verdict

This is a headset that Tyrael would be proud of and it lives up to the reputation of other SteelSeries products.  This sleek designed, top quality sound, durable and lightweight headset is well worth its price tag and I look forward to a great number of hours spent using mine.

SteelSeries has raised the bar in gaming headsets and thrown down the challenge flag to their competitors.  The only question is, who thinks they can stand up to the challenge?

~Mike
Guild Launch Community Manager

Posted in Review | Tagged , , , | Leave a comment

10 Guild Management Tips for the Holidays

The holidays can wreak havoc on your guild, clan or kinship. Following are 10 tips to weather the holiday storm:

  1. Christmas is on a Sunday this year. New Years is on a Saturday this year. What does this mean? For the vast majority of you your Saturday and Friday schedules for two weeks are completely screwed. Your raids won’t happen and those new shiny Operations in SWTOR probably won’t happen either.
  2. Rigid schedules are for the other 11 months of the year. If you have a very rigid raid schedule, or other scheduled items then I suggest you just give it up until after New Years. Keep the schedule, but be prepared for it to be ignored. Better yet, just throw out the schedule.
  3. Spend time with family and friends. Gaming is fun, gaming is probably a big part of your life, but other things are more important. Your guild may miss you over the holidays, but January is right around the corner and those awesome boots, next level or raid boss will wait for you.
  4. Gamers often forget about the holidays and plan things as if they don’t have family obligations during this time of year. If someone bails on plans for a dungeon run or raid cut them some slack. Their grandmother probably came over with cookies and this time of year Grandmas get precedence.
  5. Put a holiday greeting in your guild message of the day. People will enjoy it and it will help build community in your group.
  6. If you normally have heavily scheduled events, but have called them off, do a quick survey of member’s availability and then plan some impromptu lighter events. Level some alts, run an older instance for fun, have a naked gnome race.
  7. This is not the time of year to plan to achieve a new boss kill, or some other major guild or clan goal. You may accomplish the goal, but sucking your members dry to do it is counterproductive in the long run.
  8. Participate in the seasonal in-game events such as World of Warcraft’s Feast of Winter Veil, Rift’s Fae Yule or LoTRO’s Yule Festival and others that are available. Encourage your members to do the same. The events will be a welcome change. Novelty fights burnout and boredom.
  9. If your recruiting efforts drop off precipitously this time of year don’t sweat it. The server didn’t decide you all suck. People just have other things to do and finding another guild isn’t a top holiday priority.
  10. All of this change in rhythm can make some people freak out. Invariably you will have a member who doesn’t even seem to realize that it is the holidays. They will freak out that people aren’t following your group’s normal schedule. Roll with it, give them a candy cane, they will (should!) return to normal in a few weeks.

Enjoy the holidays. Spend some time with family and friends. Your favorite game, be it LoTRO, Rift, SWTOR or WoW or any other game will be there when you get back and maybe you’ll have a new mouse, monitor or graphics card to play with!

Do you have some holiday guild management tips? Do you do anything special with your clan  or kinship this time of year? Please post them in the comments!

-Stephen

 

Posted in Guild Management | Tagged , , , | Leave a comment

December Newsletter

Our December newsletter is now available.

Enjoy!
Stephen

Posted in DragonSoul, Eve Online, Games, Rift, SWTOR, World of Warcraft | Tagged , , | Leave a comment

SWTOR Item Tooltips Support

We have added support for SWTOR item tooltips from TORHead.com. TORHead looks like it will be a quality item and info site just as WoWHead has always been. Info on how the popups work is on the TORHead.com site. The initial support will add a tooltip to any link on their site. We are working on providing name based lookups also so that the support for SWTOR is at the same level as the rest of our item tootips. That functionality will be out Soon(TM).

More info is on our support site.

Enjoy!
Stephen

Posted in Uncategorized | Leave a comment

EQ, EQ2, DC Universe, Freerealms, etc. – SOE Server Status Widgets

Greetings,

Today we have added 6 new widgets to support server status for SOE games.

These include:

DC Universe Online
Everquest
Everquest 2
Freerealms
Planetside
Vanguard

The widgets look like this:

Forum Image

The info comes from here http://www.soe.com/status/ and is cached for 5 minutes.

You can add the widget from the Server Status widget section on the Widget popup.

Enjoy!
Stephen

Posted in Uncategorized | Leave a comment