“Agent Kamyla, we have an operative in a different … ‘area’ that has requested your assistance. We are going to send you to him. Do not worry, dimension shifting does not hurt one bit.”
How many times in an MMO have you leveled your character, done end game events and been on a roll, only to find that a friend you’ve just started talking to again also plays but is on a different server? It’s frustrating – do you reroll, just don’t game with them, try to convince them to come to your server, or pay a transfer fee? Funcom has solved this problem with their one server, many dimension plan.
Gone are the days are launch day server queues or having to roll a multitude of toons across a myriad of servers. Thanks to Funcom, you don’t even need to know the name of your server in The Secret World; I certainly don’t.
You see, all players, characters and cabals operate on a single server in The Secret World. Its true, when you make your character you have to pick a “dimension” and at a first glance, this seems like a fancy word for server. Once you start playing however, you will quickly discover people from other dimensions in your chat, your group and even in your cabal. You read that right, you are able to recruit members across all dimensions in your cabal and group! The best way to think about dimensions is to consider them like channels from other games.
You can jump dimensions by being invited to a group by a player in a different dimension. If you have a friend located on a different dimension, just click the Meet Up option on your friends list; this will take you to their dimension and spawn you at the closest spawn point to your friend.
Currently the only time you can not join players across dimensions is in a “Warzone”. Warzones are 24 hours, PVP areas (like Fusang Projects) and due to their size, you are limited to your dimension. The current cap for Fusang Projects is 225 players – 75 per society.
The things that can be accomplished with this server structure is amazing and will keep friends and cabals together for a very long time. If there is only one thing new games learn from The Secret World, it should be their server setup. We hope other companies are paying attention.