[SFR]BadvokSunfall Member Padawan
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Joined: 31 Mar 2011 Posts: 107
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re: Basilisk Publish 1
by [SFR]Badvok on 18/7/2012 16:03
big patch tonight, bringing a few fixes and additions, not least
Bazaar and Vendors (tho still 'experimental')
POIs and Caves now populated
Fixed con system
Various combat fixes (e.g. melee damage now have their 25% damage bonus)
Politician Xp fixed
see patch notes here:
http://www.swgemu.com/forums/content.php?r=300-Publish-1-The-Warren-and-Vendors
Remember - it's still alpha. Things will still not be working, will still be broken, or will still not be working as intended..... but it's getting there
So is anyone intending to give SWG a tinker again?
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Duraal[SFR]KorrbanTOR Guild Leader Jedi Knight
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Joined: 30 Mar 2011 Posts: 333
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re: Basilisk Publish 1
by [SFR]Korrban on 18/7/2012 16:23
Nope, as good as SWG was I feel its time has come and it should have a dignified death. Coming back to it time and time again only results in more disappointment on the bad areas of the game. I rather leave my memory intact of the fun I did have with the game when it was live.
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[SFR]PodgeGuild Officer Padawan
Joined: 13 Dec 2011 Posts: 193
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re: Basilisk Publish 1
by [SFR]Podge on 18/7/2012 17:10
I have a toon, but other than parking him in the Mos Eisley cantina, I've had almost no inclination to play again. Maybe when its up to Beta standard, but we'll just have to see
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[SFR]IstaliUpdate Character Jedi Knight
Awarded:
Joined: 31 Mar 2011 Posts: 461
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re: Basilisk Publish 1
by [SFR]Istali on 19/7/2012 13:08
I certianly will play this, and alot! Espcially going back to the good era, that game still beats everything hands down for me! Miles ahead of it's time and still in many ways ahead of what's out there now :D
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